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Course Description

CP411 Computer Graphics 0.5

The principles, algorithms, and techniques of computer graphics. Topics include introduction to graphics hardware, output primitives, two- and three-dimensional geometric transformations, three-dimensional object representation and viewing, illumination models and surface-rendering methods. Graphics software tools will be introduced in this course.

Prerequisite: CP264, MA122 (or permission of the Department).


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Official electronic version updated on October 15, 1999

[LAURIER HOME] [COMMENTS] Comments to the Editor: M. Watson, Office of the Registrar