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Course Description

CP411 Computer Graphics 0.5

The principles, algorithms and techniques of computer graphics. Topics include introduction to graphics hardware, output primitives, two- and three-dimensional geometric transformations, three-dimensional object representation and viewing, illumination models and surface-rendering methods. Graphics software tools will be introduced in this course.

Prerequisite: CP264, MA122 (or permission of the Department).


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Official electronic version updated on November 10, 2000

[LAURIER Home Page] [COMMENTS] M. Watson, Editor

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