CP411 Computer Graphics 0.5 |
The principles, algorithms and techniques of computer graphics. Topics include introduction to graphics hardware, output primitives, two- and three-dimensional geometric transformations, three-dimensional object representation and viewing, illumination models and surface-rendering methods. Graphics software tools will be introduced in this course. |
Prerequisite: CP264, MA122 (or permission of the department). |
Official electronic version updated on February 4, 2002