CP411 Computer Graphics 0.5 |
The principles, algorithms and techniques of computer graphics. Topics include introduction to graphics hardware, output primitives, two- and three-dimensional geometric transformations, three-dimensional object representation and viewing, illumination models and surface-rendering methods. Graphics software tools will be introduced in this course. |
Prerequisite: CP264, MA122. |
DRAFT electronic version updated at 1:45 p.m. January 30, 2003