CP411 Computer Graphics 0.5 |
The principles, algorithms and techniques of computer graphics. Topics include introduction to graphics hardware, output primitives, two- and three-dimensional geometric transformations, three-dimensional object representation and viewing, illumination models and surface-rendering methods. Graphics software tools will be introduced in this course. |
Prerequisite: CP264, MA122. |
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Official electronic version updated at 4:25 p.m. December 18, 2003